Public beta

Relay statistics

Live aggregate performance data. This page does not contain player names, conversations, positions, or Minecraft server addresses.

RELAY ONLINE
Online nowauthenticated clients
Speaking nowactive voice streams
Server contextsanonymous voice scopes
Live payloadMBIT/S— packets/s
Voice entering— Mbit/s from speakers
Average fanoutcopies per incoming frame
Peak onlinesince relay restart
Peak speakingsince relay restart
Traffic windowLAST 90 SECONDS
waiting for relay…
Relay processGOOD WATCH HIGH
CPU
Memory
Event-loop p99
Peak payload
Uptime
Since relay restart
Sessions
Voice frames in
Audio copies out
Payload moved
Backpressure drops
Rate-limited frames
Send errors

Aggregate relay statistics only. No player identities, messages, coordinates, audio, or server addresses are exposed.